I'm currently using my norgu with this:
[skill]Flesh of my Flesh[/skill][skill]Energy Tap[/skill][skill]Guilt[/skill][skill]Mistrust[/skill][skill]Empathy[/skill][skill]Shatter Hex[/skill][skill]Diversion[/skill][skill]Power Block[/skill]
Variants:
If you find you still want more interrupts you could try replacing Diversion for [wiki]Power Return[/wiki] for a fast-recharging spell-only interrupt. I use DIversion in the build so that if I come up against a troublesome character (say, a Mursaat Monk boss, I can manyally make him use Diversion and make it much easier for myself)
Sometimes I give him Energy Burn instead of Shatter Hex depending on whether or not a lot of hex removal is required.
You could replace Power Block with [wiki]Mantra of Recovery[/wiki] to recharge spells faster.
You could also consider [wiki]Power Drain[/wiki] as extra energy management if he's finding it hard going.
Attributes:
Domination: 12 + 1 + 2
Inspiration: 8 + 1
Fast Casting: The Rest + 1
Last edited by Cebe; Jun 20, 2007 at 07:50 AM // 07:50..
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